More and more print jobs are delivered from customer to printer digitally over the Internet. Although Internet-based job delivery can be highly efficient, companies in the graphic arts and printing industry often suffer unnecessary costs related to Continue reading
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Methods for Freezing Time with Computer Graphics Imagery
The most effective method to create an illusion of frozen time in film media was explored for this research. Starting with a description and evaluation of different methods of achieving the effect, this document describes the Continue reading
Detecting a Distributed Denial-of-Service Attack Using Speed Test Data
This thesis presents a case study that investigates a large Distributed Denial of Service (DDoS) attack and how it affected speed tests observed by the Continue reading
3D Video Playback: a Modular Cross-platform GPU-based Approach for Flexible Multi-view 3D Video Rendering
The evolution of depth‐perception visualization technologies, emerging format standardization work and research within the field of multi‐view 3D video and imagery addresses the need for flexible 3D video Continue reading
Building IoT Services for Aging in Place Using Standard-based IoT Platforms and Heterogeneous IoT Products
ABSTRACT
An aging population and human longevity is a global trend. Many developed countries are struggling with the yearly increasing healthcare cost that dominantly affects their economy. At the same time, people living with old adults suffering from a progressive Continue reading
SINR-based MCS Level Adaptation in CSMA/CA Wireless Networks to Embrace IoT Devices
ABSTRACT
This paper presents an automatic modulation and coding scheme (MCS) level adaptation algorithm to embrace Internet of Things (IoT) devices by improving the area spectral efficiency of carrier-sense multiple access with collision avoidance Continue reading
Analyzing Wifi P2P in the Context of a Hangman Game
WiFi P2P , which complies with the WiFi Alliance’s WiFi Direct™ certification 2 3 program, is a relatively new addition to wireless communications systems. It is now supported in Android operating system (since version 4.0). In theory, WiFi Direct Continue reading
An On-line Scheduling Algorithm for Grid Computing Systems
Since the problem of scheduling independent jobs in heterogeneous computational resources is known as NP-complete, an approximation or heuristic algorithm is highly desirable. Grid is an example of the heterogeneous parallel computer system. Many researchers propose Continue reading
Cryptographic Key Masking During Run-Time
Many of the products commercially available today contain some form of encrypted or hashed data. It can involve DRM protection, licenses and certificates, signatures or identification information. Regardless of what the data is Continue reading
A Comparison among Grid Scheduling Algorithms for Independent Coarse-Grained Tasks
The most common objective function of task scheduling problems is makespan. However, on a computational grid, the 2nd optimal makespan may be much longer than the optimal makespan because the computing power of a grid varies over time. So, if the performance Continue reading
Boundary-Scan in the ATCA Standard
Larger systems today, like telephone and optical switches, are usually based on a multiboard architecture where a set of printed-circuit boards are connected to Continue reading